Saturday, November 24, 2007

SL-----and we've reached the finish line

I'd have to say that our learning theory project for Second Life has come to a close. There was much tension and stress leading to the finale last Monday night. Long hours and many trials and tribulations of things falling apart, last minute idea changes and working on a room by myself all played a part into those feelings. If you spoke to me a few weeks ago, I would have honestly told you that I did not know how any of this would come together.

All of the teamwork and dedication amongst our cadre was what really helped us get through it all. Even though we all had different theorists, each of us worked together to offer ideas from interaction to room design. I can honestly say that my room would not have been as successful if it was not for Brent's help with the interaction idea.

Choosing Gardner was a challenging feat. To show his eight intelligences interactively with one concept was quite difficult. Initially I wanted to teach everyone these intelligences through playing pool. However, when my pool table began to lose balls left and right (even with walls), I knew my idea would not work. Brent saved the day and found the Towers of Hanoi game in SL. I was able to show 5 of the intelligences through this one concept, Interpersonal, Mathematical, Kinesthetic, Verbal, and Visual. It was very challenging to tie all of the intelligences into one concept---much of what I read even stated this as well--but I feel I did a good job. I was even able to have streaming web video into my room.

Many of the visitors were impressed with my room, and this made me feel good. Something I worked so long and hard on...I would not doubt if I spent over 50 hours on this, was well worth it. I can honestly say though, I would have not been able to have done this by myself. I think working a team played a key part in my learning and the learning of others.

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